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Old Jun 28, 2006, 04:36 PM // 16:36   #1
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Default Peace and Harmony?

Does anyone use this for a healing build? many months ago when i got my monk to lvl20 i used it as my elite, but never hear anyone else speak of it.

If anyone has got a build using it sucessfully please post! thanks
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Old Jun 28, 2006, 04:45 PM // 16:45   #2
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I wouldn't recommend using it, it's not the best form of e-management. I would get my e-management from the mesmer class.
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Old Jun 28, 2006, 04:56 PM // 16:56   #3
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The only way you could adequately use P&H is by keeping it constantly on each of a 3-monk backline. It's possible, and if you keep it on everyone (and it doesn't get stripped) it turns out to be decent e-management. Unfortunately, this only works on paper, and I wouldn't recommend actually using it.
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Old Jun 28, 2006, 05:04 PM // 17:04   #4
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It's pretty poor tbh. 1 pip of energy regen isn't going to help a huge amount for just yourself. It's advantage, however, lies with it's ability to be cast on other monks as well, plus it uses Divine Favour.

Assuming you have a full 16 in Healing or Protection, you could put 12 in DF, or spread between Divine Favour and a secondary energy mangement line, either Inspiration or Blood are the typical. If you went for a 9-9 split of the rest, you could get 0.66 energy per second using Offering of Blood (but with life sacrifice needed), or 0.57 per second using Mantra of Recall. Both exceed the rather paltry 0.27 that P&H would provide at 12 DF. In fact, even with two monks, you only get 0.6 eps total. In a group with 3 monks, or 2 monks and a Rit, it would easily out-class the others, and as such, I think it would be a great elite for 1 monk in a Elite Mission group. Furthermore, it doesn't trigger on Passive attacking, so a minion master, orders necro, or even a PBAoE ele in the party could also benefit.

Personally, I find that using elites that use less energy (for example, WoH) are more efficient (At the right conditions, WoH gives almost the same healing as Heal Other, but at half the cost). I wouldn't use my elite for e-management unless I really had nothing better to use it for.
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Old Jun 28, 2006, 05:13 PM // 17:13   #5
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P&H is nice if you aren't a /Me or /N Monk. And it's nice if you're with another Monk or two. Otherwise, MoR and OoB are better.
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Old Jun 28, 2006, 06:04 PM // 18:04   #6
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thanks for the suggestions, i think they need to buff it up a little bit then.

I like the idea of it shutting down your attacking and making you, well, monk.

so iguess i need to go cap MoR.

Boon Prot sounds way to complex for questing, so I;m not really looking at those builds. Is this a safe assumption?
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Old Jun 28, 2006, 06:23 PM // 18:23   #7
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Quote:
Originally Posted by monkey grip
thanks for the suggestions, i think they need to buff it up a little bit then.

I like the idea of it shutting down your attacking and making you, well, monk.

so iguess i need to go cap MoR.

Boon Prot sounds way to complex for questing, so I;m not really looking at those builds. Is this a safe assumption?
I don't like Mantra of Recall. It takes 10 energy to cast, then you wait 20 seconds before it does anything. I don't know if it gives you energy if the enchantment is removed, but waiting 20 seconds is too long for me.

I'm not sure if I under stand you when you say "Is this a safe assumption". Is what a safe assumption? Boon Protect complicated? If that is what you assume, then I would say, it might be. The more you get used to casting protect spells in the right order, the more used to it you will become, and thus it won't be complex at all.

Monking is subjective. Don't forget Monks also have Smiting Prayers.

Combine Essence Bond + P&H + Blessed Signet and you have some nice energy recovery.
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Old Jun 28, 2006, 08:41 PM // 20:41   #8
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MoR yields the energy when removed. Which is the only reason it's worth using at all on a Boon/Prot. It works very well with CoP and covers your Divine Boon.

Boon/Prot isn't that complicated. The only difficult component is knowing when to CoP. Otherwise it's just a matter of keeping MoR and Divine Boon up and using RoF + Guardian for heals.
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Old Jun 29, 2006, 07:13 PM // 19:13   #9
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Quote:
Originally Posted by Pick Me
I don't like Mantra of Recall. It takes 10 energy to cast, then you wait 20 seconds before it does anything. I don't know if it gives you energy if the enchantment is removed, but waiting 20 seconds is too long for me.

I'm not sure if I under stand you when you say "Is this a safe assumption". Is what a safe assumption? Boon Protect complicated? If that is what you assume, then I would say, it might be. The more you get used to casting protect spells in the right order, the more used to it you will become, and thus it won't be complex at all.

Monking is subjective. Don't forget Monks also have Smiting Prayers.

Combine Essence Bond + P&H + Blessed Signet and you have some nice energy recovery.
That's why you cast MoR BEFORE a battle, so that once you cast your first burst of spells it gives you back energy.
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Old Jun 30, 2006, 01:52 AM // 01:52   #10
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I use it often with boon...it makes up for the -1 of maintaining it. I even use it in alliance, surprisingly it doesn't get shattered or stripped that often.
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Old Jun 30, 2006, 02:45 PM // 14:45   #11
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I also use it with boon sometimes, mainly when we have a bonder in the party, it allows that person to cast one extra bond, or take the pressure off them. Boon prot with 4 pips of energy regen is nice as well, but not brilliant energy management, as with 7 energy spells you will still get low in a big battle and need some way to get energy back.
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Old Jun 30, 2006, 09:23 PM // 21:23   #12
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Do remember that Offering of Blood and Mesmer energy recovery skills do require a third attribute line. Obviously meaning that your healing power is lessened.

Peace and Harmony is my monk's most common elite in a PUG. I've experimented with a lot of elites and I find it's the most efficient and useful in general. Yes it has less energy benefit than other energy-recovery measures, but it is passive, it can benefit more than one party member and it's linked to Divine Favor so doesn't require a third attribute to use.
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Old Jun 30, 2006, 10:34 PM // 22:34   #13
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Quote:
Originally Posted by Lafayette
Do remember that Offering of Blood and Mesmer energy recovery skills do require a third attribute line. Obviously meaning that your healing power is lessened.
Your short term healing power is lessened only slightly (the difference between 14, 15 or 16 Healing prayers is negligible.), but your long-term healing power is greatly increased. Anyone can heal a bad group for short periods of time, but elite energy management allows you to heal a bad group almost indefinitely.


Peace and Harmony is garbage for a healing monk, and highly questionable for a bonder or active prot. The 1 extra pip of regen is just not worth wasting your elite slot. If you want to go with an elite for energy management, go with Offering of Blood, Mantra of Recall or Energy Drain. Personally I go with a 15/10/10 split for MoR/E Drain.
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Old Jul 01, 2006, 01:36 AM // 01:36   #14
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P&H works fine in PvE. It's an easy cast-and-forget energy mgt skill. Moreover, it doesn't require any special attribute : all Mo have a decent Divine Favor, don't we ?

Unfortunately, it works well ONLY in PvE. Imo, for PvP, you'll need another energy management, best skills are on Mesmer's Inspiration line. Energy Drain is the best, i think.

Last edited by Themis; Jul 01, 2006 at 01:38 AM // 01:38..
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